Creativity starts with copying
Learning innovation in the Digital Natives age
I recently returned to Marc Prensky’s Digital Natives, Digital Immigrants landmark article, which features a now-classic example of learning innovation: creating the Monkey Wrench video game to get mechanical engineers to master a complex computer-aided-design software. While we can’t build a video game for every bit of teaching we need to do, there are some simple underlying lessons that we can draw from Prensky’s observations. Read more…
Innovation is more likely to thrive in trial-and-error cultures
INSEAD and Logica surveyed two hundred CxO level business leaders across Europe, about their views on innovation and what factors may foster it or hinder it. One of the critical factors the survey highlights is the attitude towards mistakes:
“UK workers are most likely to learn from their mistakes with 50% of business leaders saying they encourage their organisation to do so. France achieved the lowest rate at 20%.” See http://www.logica.com/insead/400017425
Having lived 10+ years in each country I believe that the difference runs deeper than just the attitude towards mistake; it sits right at the heart of the learning model. Read more…